Each character enriches the game as they are introduced, their stories & personalities explained & expressed by a narrator. There are 10 levels with 10 chapters in each…each level introduces a new character with a new ability such as the double jumping Sarah or the bouncy Laura. The different abilities of the shapes can overcome all obstacles & while there aren’t any fiendishly difficult levels, some will force you to really think about the solution. Gameplay is simple…each shape has their own unique ability & using these players must guide the AI to exits to complete levels. He makes the decision to become an architect & modify the world they are in so they can empower other AI’s to be able to do the same. Later in the game Thomas will learn about the ’fountain of wisdom’ which is basically the link to the Internet & after connecting to it for 12 seconds learns about the world outside. Thomas, a small red rectangle is intent on finding out his purpose & along the way he will meet many other companions who can assist him traversing the world, a computer system. These shapes are out of control AI who have become self-aware. Throughout the game you control simple polygon shapes each with a name & personality. So, the game is a mix of platforming & puzzle solving. This is where Thomas Was Alone came to life…īefore I get into the nitty-gritty of the review I just want to say that I think this is one of the best games I have ever played & it makes me proud to be a gamer. The big companies (EA/Activision/Ubisoft etc.) have burned their fans so many times now that many gamers are turning to the indie market for their fix of quality, cheap & often inspiring gaming. This halts creativity, risk-taking & we end up with a constant stream of un-inspired, boring clones.Īn industry seemingly obsessed with micro-transactions, cutting a game up & selling it piece by piece while having total disregard to their customer base. An industry bogged down by a need to not just make some money but to make all of the money they possibly can. Every so often something special stands out within the world of gaming.
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